For 15 instrumentalists.
The score consists of 15 vertical lines populated by 4-7 event nodes. Versions for fewer players can be provided upon request.
Prior to performance, each player is assigned a single vertical line to follow throughout the duration of the piece. Only one player should be assigned to each line.
The sonic characteristics of the ensemble is open, but should be determined prior to performance. Suggestions include, but not limited to:
1: All players play the same pitch (same register) throughout. Subtle detunings are encouraged.
2: All players play the same pitch (any register) throughout. Subtle detunings are encouraged.
3: The ensemble collectively determines what pitch/sonic event each player will play throughout. These may all be same or different.
4: All players play an independently predetermined unpitched sonic event.
Players should not change their predetermined pitch/sonice event once the piece has begun, although subtle modifications are permissable.
Each player plays their predetermined pitch/sonic event each time the attack cursor crosses an event node. The size of the event node denotes relative dynamic, the smallest denoting PP, the largest MF/F.
Players may need to adjust their dynamic range in order to match the collective dynamic range of the ensemble. In other words, each player's F should be consistent with all other players' F.
A performance may consist of the up variation (increasing dynamics), the down variation (decreasing dynamics), or both, one following the other. Each variation has its own score application.
Presentation: The score may be run from the score application (preferred) or as a fixed video. The score may be projected, or distributed across several monitors. If neither of these are possible, players may play from their own scores using laptops.
Duration: 10 minutes or more.
Ryan Ross Smith, June 2014.